Attack him with you'll machine gun, strafing as you back away from him. Position yourself so that you're near the ramp up to the elevator when the first spybot is about to be destroyed. Grab a refill before the second one emerges with a flamethrower. The knight's helmet will likely give up the ghost part way through the second spybot.
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Grab one of the two first aid kits in the center if you need healing. When the second spybot is destroy, switch to the bazooka for the third spybot who has one as well. There's a suicide monkey near the elevator if you want to try to get in a cheap shot ahead of time. The first aid kits will be back and you're going to need them. Try to get in three shots to stun the spybot while trying to avoid its shots and get the kit if you need healing and keep firing until it start moving again.
Three more shot stun it again. It takes about 14 hits altogether to destroy this spybot. If you're lucky one or more of his shots will catch him it the blast radius as well. Keep in mind that you can hurt yourself with you own bazooka in a similar manner. Cross to the other side over one of the bridges at either end. Go to the boat to leave the robot factory. Steal their plans and disable the oil rig. Go out the door of your hideout and up the stairs to the right. Go through another door to the main area of the oil rig platform.
Four small helicopters will attack you. These can be effectively dealt with by jump and attacking with Spy Fu. Two more helicopters will appear after the initial batch is disposed of. Head left from your hideout across the mail platform and go up the ramp to the elevator door to the Flame Jets challenge, which is marked by the green arrow. Turn left inside.
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Kill the rig workman at the corner at with three shots from your slingshot which will gain you a wrench suitable for performing some sabotage. Turn right around the next corner and kill the two workmen is the distance. At the end of the hall go around the boilers to the right and kill another workman. Enter the hall on the other side of the boilers. Turn left and the end and kill the workman across the bridge over the hot oil. Cross the bridge and enter the Flame Jets challenge area.
There are blackened patches on the ground where the flame jet will appear. If the jet point at a patch in front of you is smoking its about to flame so wait for it. Otherwise keep going along the path to a door.
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Kill the workman in the room behind the door. Try to avoid the laser sights that will give you shock if they find you.
There are three bolts in here that you need to interact with until they pop off. The first is just to the left of the door through which you came into this room. Make sure to get the machine gun behind this piece of the machine. The second bolt is on the ledge to the right of the entrance. You'll need to jump onto the lower ledge in front of it to get there.
There's a first aid kit on the ground at the other end of the lower ledge, the final bolt for this machine is on another ledge above the kit. Leave via the elevator door near the third kit to return to the main platform. You may want to retreat to your hideout diagonally across the main platform before going through this door. Go down the stairs and into a room to the left. Go through the door on the other side on the room.biocounmipotfo.ml
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You'll emerge in a hall. Kill two of the three workman in the room at the end from the hallway, you'll need to go into the room to get the third. There are three more bolts to interact with in this room. Jump up two ledge to the left of the entrance to get to the first. Jump on the ledge to the right of the entrance to get to the second.
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Jump on the ledge to the rear left of the room. There's a first aid kit behind this ledge and the third bolt is on the ledge to the right. Leave the way you came in and return to the main platform. After killing them, and healing at you hideout, go through this door. Kill one of the three workman in the room at the end from the hallway, you'll need to go into the room to get the other two.
Once again there are three bolt to interact with. The first is on a ledge to the right of the entrance. You'll need to jump onto the ledge in front of it first. A first aid kit is hidden behind these ledges if you need it. The second bolt is on a ledge to the left of the entrance. The last bolt is on a ledge to the back of the room. Jump on the ledge in the rear right and then up to the left to get to it. The flame jets in front of the Oil Slick Slide challenge will now be turned off. The path to the Oil Slick Slide is straight head between where you emerge and your hideout.
However, the enemy spy will be here to deal with first.
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It you still have the machine gun, you should use it as he has one as well. Otherwise you'll either need to buy one when you respawn or be faces with multiple respawns as you slowly where him down with the slingshot. Go up the ramp through the opening marked by the green arrow after the enemy spy has been killed. There will be a workman in the small room to the left of the top of the ramp.
Two more workmen await around the corner to the left on the other side of this room. After killing all three workmen continue down the hall and get on the oil slicked downward spiral. Pull hard to the left. Where you get to the left edge of the slick easy up for a fraction of a second and resume. Keep this up until you reach the bottom. Go along the path and through the door to the safe room. Get the chainsaw and the first aid kit on the floor of the safe room. Search the electrical panel on the other side of the room for the fake briefcase.
Destroy the four helicopters that await at the main platform. Go back into the entrance to the Oil Slick Slide which is just to the right of where you emerged. Go through the small room and you'll will set a trap automatically that the enemy spy will fall victim to, giving you his keycard. Activate them and get those plans. Leave the oil slick slide by the entrance. Deal with the four workmen and return to you hideout to heal. Buy or refill your machine gun.
When you leave your hideout, turn left and go path the locked entrance to the Pounding Pistons challenge to a keypad. Interact with it until the door to the challenge opens. Go ahead after emerging from the elevator. There are four workman in the next room, mow them down with the machine gun from the hallway.